Best Testing Environment for Android Game Development

Best Testing Environment for Android Game Development
Generally gaming has been a strong driver of technology, be it software or hardware performance, graphics support or the range of input methods. Mobile and particularly the Android platform are not unalike. Gamers and games push the market forward more than any other genre, application or category, and will continue to brood device developments for the future.
Android is possibly the most advanced of all the mobile gaming platforms because of the services and tools available.
One of the mature, yet still developing, platforms that many game developers have clutched is android. Apart from being a commonly-distributed and well-established platform, the skills of modern android devices are starting to exceed the capabilities of even those of new generation support systems.
On top of that, any game from the most simple of games to the most difficult, multiplayer games possible still has the chance to be a break-out success story. The variety of users in terms of gender, taste and age make Android an excellent platform for mobile game and business developers.
All Android games are approved through chains of quality checks so as to keep them free from any errors and are tested to provide the intended user experience across all Android devices. After testing each game thoroughly, they are then uploaded on the application market.
The testing method and used types of testing are not too complex from application and other software testing. The most significant ones when it comes to Android game development are as follows:

  • Compatibility testing: It is all about making a particular game well-suited through different android devices.

The typical fallacy with compatibility testing is that it can be done with only the final version of the game. If compatibility testing could be done throughout all development stages, it could help to discover incompatibility concerns with any fragment of the game. This is very significant to get the game functioning robust and well across all likely device options.

  • Functional testing: It is possibly the most common approach in mobile game testing. Generally, functional testing is linked with manual testing.

Functionality testing does not entail extensive technical knowledge. In this type of testing, functionality testers try to find general problems in the game itself or its user interface, for example stability concerns, game asset integrity and game mechanic problems

  • Mobile testing: Mobile testing is usually done manually or as automated all through the development.

When testing mobile game, you must start by evaluating the User Interface (UI), as this is the main element that the user will come across with and critical to total user experience.

  • Regression testing: This type of testing is used to confirm that the quality of Android mobile game is still satisfying after any add-ons, upgrades or changes in game.

Each feature of android mobile game must be verified on all available platforms before improvement of the nest feature. Therefore, regression testing is a part of testing life cycle and a very essential element in order to generate more robust games.

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